# Design Journey

> A training program on cognitive ergonomics, language, visual design and data visualization for the teams of one of Italy's largest banking groups, built to raise the quality of their reports, dashboards and internal communication.

- Author: [Jacopo Marcolini](https://www.jacopomarcolini.com), Deployment Strategist & Product Design Lead
- Role: Design Lead & Trainer
- Year: 2023
- Area: Product Design
- Tags: Training, UX Design, Data Visualization, Cognitive Ergonomics
- Web page: https://www.jacopomarcolini.com/case-studies/design-journey

![The title Design Journey in cream and neon green on near-black green, next to a spiky coral star and a soft blue blob with rounded lobes in 3D](https://www.jacopomarcolini.com/images/case-studies/design-journey/hero.jpg)

## Design for people who write reports

Design Journey is a design course for the teams of one of Italy's largest banking groups. Its participants are analysts and specialists who never studied design, yet spend their weeks producing reports, dashboards and presentations that other people use to make decisions.

The course follows the path a piece of information takes to reach someone: how we perceive it, how we read and understand it, how layout and color guide the eye, and how data becomes a chart. Each module mixes theory, short exercises and hands-on work, and a final stage applies everything to the participants' own documents.

## Dense reports, little time to read them

The bank's teams produce a large amount of analysis: portfolio monitoring, sector reports, credit updates. The content was solid, but the documents were hard to read. Pages packed with tables, charts chosen by habit, titles that described the data without saying what it meant. The people receiving them often had a few minutes to decide. The course had to:

- **Start from how the mind works**, so every guideline comes with the reason behind it and people can apply it to cases the course never covered.
- **Speak to non-designers**, with plain language, everyday examples and no design software.
- **Make it active**: short experiments in every module, where participants fall for an illusion or a bias before it is explained.
- **Give tools for the daily work**: frameworks for writing, rules for layout and a method for choosing a chart.
- **End on real documents**, redesigning the reports the teams actually send.

![The five stages of Design Journey as numbered stops on a straight neon green line: cognitive ergonomics, cognition and language, aesthetic design, data visualization and walk the talk](https://www.jacopomarcolini.com/images/case-studies/design-journey/journey.webp)

*The five stages, from perception to the participants' own reports.*

## Five stages

I designed the program and delivered it with a designer from my team. The four theory modules last four hours each, with a hands-on part, and a shorter format, Design Pills, condenses them for wider audiences.

### 1. Cognitive ergonomics

How we perceive, learn and remember, and why that matters for interfaces. Affordances, mental models, primacy and recency, and the false memories a list of words can create. Then user-centered design: requirements ranked with MoSCoW, personas, scenarios and prototypes.

### 2. Cognition and language

How the wording of a sentence changes the decision it leads to. Framing, presuppositions and implicit messages, the EAST framework for messages that get read, readability measured with the Gulpease index, and how the eyes move across a page or a screen.

### 3. Aesthetic design

Color theory from the eye to the screen, color coding for categories and quantities, color blindness and rainbow scales. The Gestalt principles, typographic hierarchy, Miller's law, and how a moodboard, a brand book and a design system keep documents consistent.

### 4. Data visualization

From data to image: types of data, visual variables and pre-attentive processing, Tufte's principles, and the difference between a chart and a visualization that states its message. A catalog of honest charts and the most common ways charts mislead.

### 5. Walk the talk

The teams bring their own reports and redesign them with the course's method, from requirements and personas to the final layout.

## Principles for everyday documents

Each module is built around a handful of laws and principles from psychology and design research. Every one comes with an exercise and a concrete use in a report or a dashboard.

### Principles taught in Design Journey

#### Takete and Maluma

- Module: Cognitive ergonomics
- Source: Köhler, 1929 and 1947
- Use it for: Icons, buttons, tone

![A spiky coral star and a soft blue blob with rounded lobes in 3D, floating on near-black green](https://www.jacopomarcolini.com/images/case-studies/design-journey/law-takete-maluma.webp)

Asked which shape is called Takete and which Maluma, almost everyone gives the same answer. Shapes carry meaning before any explanation, so the course opens with this question and the symbol of the program comes from it.

#### Affordance

- Module: Cognitive ergonomics
- Source: Norman, 1988
- Use it for: Links, filters, controls

![A round coral button with depth and a cursor approaching it, next to a dashed empty circle](https://www.jacopomarcolini.com/images/case-studies/design-journey/law-affordance.webp)

An object should show how to use it. In a dashboard, what can be clicked has to look clickable, and what can't should never pretend to be.

#### Framing effect

- Module: Cognition and language
- Source: Tversky & Kahneman, 1981
- Use it for: Titles, key messages

![Two identical glasses filled to the same level, one under an arrow pointing up and one under an arrow pointing down](https://www.jacopomarcolini.com/images/case-studies/design-journey/law-framing.webp)

The same figure, described as a gain or as a loss, leads to different choices. Choosing the frame of a title is a decision, and the course treats it as one.

#### EAST framework

- Module: Cognition and language
- Source: Behavioural Insights Team, 2014
- Use it for: Emails, internal news

![Four flat cream shapes on coral: a circle, a spiky star, a cluster of dots and a clock](https://www.jacopomarcolini.com/images/case-studies/design-journey/law-east.webp)

Messages work when they are easy, attractive, social and timely. Four checks to run on any internal communication before sending it.

#### Readability

- Module: Cognition and language
- Source: Gulpease index, 1988
- Use it for: Report text, notes

![A dense block of long grey text lines next to a cream card with a bold title, short spaced lines and a coral button](https://www.jacopomarcolini.com/images/case-studies/design-journey/law-readability.webp)

Short words and short sentences make a text easier to read, and the Gulpease index measures it for Italian. Participants scored their own paragraphs and rewrote them.

#### Proximity

- Module: Aesthetic design
- Source: Wertheimer, 1923
- Use it for: Layout, tables, legends

![Thirty-six dots on blue in three groups of twelve separated by space, the middle group in neon green](https://www.jacopomarcolini.com/images/case-studies/design-journey/law-proximity.webp)

Elements close to each other are read as a group. White space does the work of borders and boxes, and makes the structure of a page visible at a glance.

#### Miller's law

- Module: Aesthetic design
- Source: Miller, 1956
- Use it for: KPI rows, menus

![A long row of twenty small squares above the same squares split into four chunks of five](https://www.jacopomarcolini.com/images/case-studies/design-journey/law-miller.webp)

Short-term memory holds only a few items at once. The rule of thumb from the course: no more than five elements at each level of a page.

#### Simultaneous contrast

- Module: Aesthetic design
- Source: Chevreul, 1839
- Use it for: Heatmaps, color scales

![Two grey squares and a grey bar of the same color on a background that fades from black to cream, the left square looking lighter](https://www.jacopomarcolini.com/images/case-studies/design-journey/law-contrast.webp)

A color changes with the colors around it. Two identical cells in a heatmap can look different, so scales and backgrounds have to be chosen with care.

#### Visual variables

- Module: Data visualization
- Source: Bertin, 1967
- Use it for: Choosing a chart

![A grid of nine tiles, each showing one visual variable: position, size, shape, value, color, orientation, texture, length and slope](https://www.jacopomarcolini.com/images/case-studies/design-journey/law-variables.webp)

Position, size, shape, value, color, orientation and texture each encode data with a different precision. Picking the right one comes before picking the chart.

#### Pre-attentive processing

- Module: Data visualization
- Source: Treisman & Gelade, 1980
- Use it for: Highlights, alerts

![A field of cream vertical bars on dark green with a single coral bar that stands out](https://www.jacopomarcolini.com/images/case-studies/design-journey/law-preattentive.webp)

Some differences are seen before we start looking for them. One color used sparingly points the reader to the one number that matters.

#### Lie factor

- Module: Data visualization
- Source: Tufte, 1983
- Use it for: Axes, comparisons

![Two bar charts of the same data: one with a cut axis making the last bar look huge, marked with a cross, and one with a full axis, marked with a check](https://www.jacopomarcolini.com/images/case-studies/design-journey/law-lie-factor.webp)

A chart lies when the size of the effect it shows differs from the size in the data. Cut axes, areas and 3D pies are the usual suspects.

## Learning by falling for it

Every module has a playground: a short experiment where the class answers a question, gets it wrong, and only then sees the principle behind it. A heatmap where two identical cells look different, a list of words that plants one that was never there, a choice that flips when the same numbers are framed as losses.

![Slide asking which value is higher, with a green heatmap of eight branches by month and two outlined cells](https://www.jacopomarcolini.com/images/case-studies/design-journey/slide-heatmap.webp)

![Slide asking the class to read a list of fifteen words such as candy, sour, sugar and honey](https://www.jacopomarcolini.com/images/case-studies/design-journey/slide-memory.webp)

![Slide asking which of two programs the class would pick to fight a rare disease, one certain and one risky](https://www.jacopomarcolini.com/images/case-studies/design-journey/slide-framing.webp)

## Walk the talk

In the last stage the teams worked on reports they had already published, such as sector analyses and portfolio monitoring. Each group followed the same steps on its own document, then rebuilt its pages.

### Requirements

The content of the report ranked with MoSCoW: what the reader must have, should have, could have and can wait for. An explicit suggestion to the credit teams came out as a must.

### Personas and scenarios

Who reads the report, where and for how long. A manager who skims it in thirty minutes before a meeting, a branch officer who reads it online before a credit request, a specialist who looks for the detail of one sector.

### Card sorting

The concepts of the report written on cards and grouped by the team, to find an order that matches how readers look for information.

### Restyle

A title that states the message, a few numbers that matter, one chart chosen for the data, and the suggestion at the end of the page.

![A sector report page before and after: on the left a dense table and an exploded rainbow 3D pie chart under a long uppercase title; on the right a headline saying risk in logistics is falling, three key figures, a single line chart against the portfolio average and a suggestion box](https://www.jacopomarcolini.com/images/case-studies/design-journey/restyle.webp)

*A sector page before and after the restyle.*

## A shared language for documents

Design Journey gave the bank's teams a common vocabulary and a method for their documents, from the first requirement to the choice of a chart. The final stage turned it into redesigned reports, and the course material stays with the teams as a reference for the next ones.
